Completed the basic animations for the Farmer. He currently has an idle position, a walk cycle and a throwing action. It is all running smoothly with the game engine as well :)
Sunday, May 29, 2011
Wednesday, May 25, 2011
Farmer - Textured
Some basic colours have been added to the farmer. More details will be added later, but in the meantime, I'll import it into blender to let the coders put him in the game. This model shall suffice in the game for now since there is currently no graphic for the farmer yet.
Farmer and his pigs.
Farmer and his pigs.
Tuesday, May 24, 2011
Friday, May 20, 2011
Farmer Progress
Just been working on modelling the farmer this past week. It's taking a while but it's getting there.
I have added a basket around his neck where he reaches to get the fruit and throw into the pen.
I have added a basket around his neck where he reaches to get the fruit and throw into the pen.
Saturday, May 14, 2011
The Farmer
So our group decided to add a farmer character into the game, who throws the fruit and power ups into the pen for the pigs. The farmer circles the pen and chucks items into the pen randomly. Here are some sketches of the farmer:
Friday, May 6, 2011
Animations
More animating... I have completed most of them. Once I've done them all, I'll go back to tweak them. For the dazed animation, the pig will be spinning as well but that part has been coded.
Wednesday, May 4, 2011
Update
Been continuing to refine the pig shuffle animation and have created a "drift" animation, that plays when the pig turns.
Other animations for the pig will be:
Daze - When pig gets hit
Power Up - When pig gets powered up
Power Down - When pig gets powered down
Food/Item Collection - When pig collects the food/items
Idle - When the pig is not moving
Other animations for the pig will be:
Daze - When pig gets hit
Power Up - When pig gets powered up
Power Down - When pig gets powered down
Food/Item Collection - When pig collects the food/items
Idle - When the pig is not moving
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